Zombie Commute

You can run but you can’t hide!

We jumped at the opportunity to create an iPhone/iPad augmented reality simulation of a zombie apocalypse. Building on expertise from internal investigation and proof of concepts, we developed and released Zombie Commute to the iTunes store in spring of 2011. The app uses your real world location and multiple technologies in order to simulate the upcoming undead apocalypse!

“An innovative app that feels as though I’m part of the game!”
Sciohfds, Zombie Commute Player

Augmented Reality

Using your device’s location services, you will quickly find yourself chased by hoards of zombies of all shapes and hostility. See how far and how long you can survive!

Logins & High Scores

When you’re ready to make a run for it, all you have to do is create an account. You can log in from different devices and share your high scores with others.

Micro Site

www.zombiecommute.com is the micro web site that supports and keeps users informed on the latest developments.

Launch Website
  • Client
    iTunes Store
  • Project Type
    Mobile Application & Website
  • Status
    Complete (5/15/2011)
  • Technologies
  • Technologies:Objective C (iOS Development)
  • .NET
  • MS SQL
  • jQuery
  • HTML
  • CSS3
    The Team
  • David Yoshida
  • Project Manager
  • Honrio Cham
  • Project Coordinator
  • Mark Appleby
  • UI Developer/Graphics/Audio
  • Alex Ng
  • Database Developer
  • Adrian Luo
  • Illustrator
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